olomaster
Ogryn
Dołączył: 18 Mar 2009
Posty: 87
Przeczytał: 0 tematów
Pomógł: 1 raz Ostrzeżeń: 0/5
Skąd: Legnica
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Wysłany: Pon 21:08, 09 Lis 2009 Temat postu: rozpiski na 1500 pkt. |
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1500 Pts - Wood Elves Army
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Spellsinger 1 5 4 4 3 3 2 5 1 8 2 1 1 150
General; Units within 12" may use General's Leadership; Magic
Level 2; +2 dice to casting and +1 to dispel pool. Has 2
spells.; Lore of Athel Loren; Longbow; 30", St3 hit
Dispel Scroll Dispels one spell. One use only. [25]
Wild Rider Noble 1 5 6 6 4 3 2 7 3 9 6+ 5+ 2 122
Wild Rider; Forest Spirit; Talismanic Warpaint; Fury of Kurnous;
Longbow; 30", St3 hit
Elf Steed 1 9 3 3 3 1 4 1 5 [0]
Dryads 10 5 4 4 4 1 6 2 8 5+ 1 120
Skirmish, Cause Fear, Forest Spirits
Dryads 10 5 4 4 4 1 6 2 8 5+ 1 120
Skirmish, Cause Fear, Forest Spirits
Glade Guard 12 5 4 4 3 3 1 5 1 8 1 144
Longbow; 30", S3 hit (S4 at short range)
Wild Riders 7 5 5 4 4 3 1 5 1 9 5+ 5+ 2 182
Fast Cavalry; Forest Spirits; Talismanic Tattoos; Fury of
Kurnous; The Wild Hunt; Spear; +1S on charge; Light Armour;
Musician; +1CR if tied; +1 Ld in rally attempts; Unit causes
Fear on charge
Elf Steed 7 9 3 3 3 1 4 1 5 [0]
Treeman 1 5 5 6 6 6 2 5 8 3+ 5+ 6 285
Treesinging, Flammable, Cause Terror, Forest Spirit, Large
target, Stubborn, Strangle-root Attack
Tree-Singing Bound Spell; Power 3; Rng 18"; Target: Woods; Woods move D3+1 -
inches in direction chose by caster if no enemy inside; Stops
when contacts any enemy model or terrain feature; D6 S5 hits on
any enemy in woods otherwise.
Wardancers 10 5 6 4 3 3 1 6 1/2 8 6+ 1 180
Skirmish; Immune to Psychology; Talismanic Tattoos
#Dance 1 - Storm of Blades +1 At (not shown on profile) [0]
#Dance 2 - Woven Mist Always strikes first but loses 1A (not shown on profile) [0]
#Dance 3 - Shadows Coil Ward Save increased to 4+ (not shown on profile) [0]
#Dance 4 - Whirling Death Killing Blow [0]
Treekin 3 5 4 5 5 3 3 3 8 4+ 5+ 3 195
Flammable, Scaly Skin (4+), Forest Spirits, Cause Fear
Total Army Cost: 1498
Notes:
Never suffer -1 to hit moving and shooting penalty.
May place 1 extra wood in Pitched Battles.
All units except flyers move at normal speed through woods.
Forest Spirits are Immune to Psychology, have magical attacks and a 5+ Ward Save vs non-magical
attacks. Forest Spirit characters may not join non-Forest Spirit units and vice versa.
Casting Pool: 4
Dispel Pool: 3
Models in Army: 55
co o tym sądzicie ??
Post został pochwalony 0 razy
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